As a solo developer, I believe games must be fun and accessible for most—whether they’re small experimental projects or ambitious passion games. While I’m still exploring my "specialized" style and genre, I’m deeply inspired by Kingdom Hearts 2, The Room series, and Monster Hunter.
Right now, I’m focused on learning, experimenting, and sharing bite-sized games that prioritize joyful gameplay over flashy graphics or heavy narratives. But don’t be surprised if one day I may drop a grand, weirdly ambitious RPG or action-adventure—because my long-term dream is to craft games like the one that got me inspired, solo or not!
"Fun comes first."
Follow along as I grow, fail, and (hopefully) make something you’ll love to play.